Catalogue of Activities

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Spatial analysis using a map

Students mark places they consider as positive/negative/with the greatest potential for change etc. in the map of the…

Formulating an assignment

Students compare the materials collected and analyses made. In group discussion, they define the “problems” they want…
  • Design
  • Age 12—15
  • 20 minutes

The WHO-WHAT-HOW method: starting a creative process

The work on a specific proposal of change/improvement has better results if the process is well structured and runs…
  • Design
  • Age 12—15
  • 30 minutes

Drawing on a photograph

Drawing a proposed solution on a photograph of the area enables participants to show their solution clearly and…
  • Design
  • Age 12—15
  • 90 minutes

3D model

Students create a 3D model of their proposed solution.

Who and what shaped the landscape as we know it?

Introductory brainstorming, during which pupils realise that the landscape has been shaped by various influences,…

Landscape transformations as chronicle entries

By comparing pictures from different periods, we will see how time passes differently for humans, trees, and rocks.

Landscape over Time

We learn that the landscape has evolved over time as people’s ways of living have changed. We will match statements to…
  • Observe
  • Age 12—15
  • 30-45 minutes

Small monuments in the landscape

We will match names with cards showing various types of small monuments and historical elements of the cultural…

Stories in the Landscape

Linking images of small monuments in the landscape with unique human stories from history or legends and interpreting…
  • Design
  • Age 12—15
  • 45-90 minutes

My Little Monument

When designing, students realise that they are interpreting the landscape around them and contributing to it with their…

1. A Tale of Millions of Years

Pupils explore in discussion the process how the mountains of Europe was formed.

2. Humans as Geology and Geomorphology Agent

Pupils look at the landscape as man made environment and explore what materials needs to be extracted from the…

3. The Battle for the Resource Deposits

A simple game engages pupils in a competitive exploration of mineral resources, teaching them about non-renewable…

4. Renewable and Non-renewable Resources

A simple game simulating renewable and non-renewable resources.

5. Life Cycle of a Product

Pupils will arrange cards according to the life cycle of a product and match landscape images to the different stages,…

6. Landscape Transformation

Pupils will become familiar with the transformations of mining landscapes and will reflect on the advantages and…

7. Recultivation by humans or leaving it fallow?

Pupils will reflect on the ecosystem services of the landscape. They will then apply this knowledge when designing…

Landscape as Kim’s Game

Pupils explore personal interpretation by recreating a projected landscape image, promoting understanding that everyone…

Landscape of my heart

What landscape do we relate to?Pupils explore their emotional connections to various landscapes by expressing their…

Landscapes that interest and inspire us

How do we perceive the landscape around us?Pupils analyse various artworks to express their personal perceptions and…

How we see Landscape around us

Pupils explore their subjective interpretations of familiar local landscapes by analysing photographs, assigning…

Landscape around us with all the Senses

Pupils engage in a sensory walk to explore their environment, utilising sight, hearing, smell, and touch, followed by…